Virtual Reality: Applications in Veterinary Science

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Authors: Hinpetch Daungsupawong, Viroj Wiwanitkit
Cited by: 1
References: 35

Abstract

Virtual reality (VR) has the potential to transform the way veterinary medicine is taught, practised and delivered. Veterinary research uses VR for surgical simulations to practise clinical skills, three-dimensional animal anatomy studies, emergency training and the diagnosis and treatment of animal diseases to reduce stress and enhance safety for both animals and doctors. The technology also provides an interactive learning environment for students and veterinarians at all levels. However, there are still limitations in terms of cost, technological accessibility and the need to provide content that is appropriate to the context of veterinary practise in each country. The goal of this article is to examine the use of virtual reality in veterinary care, as well as the benefits, limitations and potential long-term applications of this technology in the veterinary profession.

Fields of Study & Subjects

Veterinary Practice and Education Studies Surgical Simulation and Training Simulation-Based Education in Healthcare

Publication details

Journal / source
Veterinary Medicine and Science
Publisher
Wiley
Volume
12
Issue
2
Pages
e70847–e70847
Publication date
4 February 2026
Language
EN