An Analysis of Employing Educational Electronic Games to Improve Learning for Students with Special Needs

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Authors: Safeyah Tawil, Alalddin Al-Tarawneh, Omar Abu Al-Majd Alnoimi
Cited by: 8
References: 27

Fields of Study & Subjects

Educational Games and Gamification E-Learning and COVID-19 Technology Use by Older Adults

Publication details

Journal / source
Studies in systems, decision and control
Publisher
Springer Nature Switzerland
Pages
1–14
Publication date
1 January 2026
Language
EN
Document type
Book chapter