Designing an AI-Enhanced Serious Game for Startups to Foster Competence Acquisition Among University Students: A Research Roadmap

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Authors: Vladimir M. Simović, Isam Zabalawi
Cited by: 0
References: 69

Fields of Study & Subjects

Educational Games and Gamification AI in Service Interactions E-Learning and Knowledge Management

Publication details

Pages
399–425
Publication date
1 January 2026
Language
EN
Document type
Book chapter