Gamification for Social Good and Community Engagement

View at publisher
Authors: Muralidhar Kurni, Ramesh Krishnamaneni, Srinivasa K. G.
Cited by: 0
References: 7

Fields of Study & Subjects

Educational Games and Gamification Digital Games and Media Smart Cities and Technologies

Publication details

Journal / source
Springer eBooks
Pages
243–263
Publication date
1 January 2026
Language
EN
Document type
Book chapter