Inclusive and Equitable Gamification Strategies

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Authors: Muralidhar Kurni, Ramesh Krishnamaneni, Srinivasa K. G.
Cited by: 0
References: 13

Fields of Study & Subjects

Educational Games and Gamification Digital Games and Media Online Learning and Analytics

Publication details

Journal / source
Springer eBooks
Pages
137–151
Publication date
1 January 2026
Language
EN
Document type
Book chapter