Leveraging Digital Technologies to Advance Authentic Esports Integrations
Fields of Study & Subjects
Digital Games and Media
Artificial Intelligence in Games
Educational Games and Gamification
Publication details
- Journal / source
- Future of business and finance
- Publisher
- Springer Nature Switzerland
- Pages
- 43–56
- Publication date
- 1 January 2026
- Language
- EN
- Document type
- Book chapter