Towards Ambient Serious Games in Higher Education – Vision, Requirements and Technical Solutions

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Authors: Lea C. Brandl, Andreas Schräder
Cited by: 0
References: 46

Fields of Study & Subjects

Educational Games and Gamification Augmented Reality Applications Virtual Reality Applications and Impacts

Publication details

Journal / source
Lecture notes in computer science
Pages
315–331
Publication date
1 January 2026
Language
EN