“To Feel, Not to Tell”: Using Experiential Metaphors in Game Narrative as a Method for Cognitive Enhancement
Fields of Study & Subjects
Language
Metaphor
and Cognition
Educational Games and Gamification
Action Observation and Synchronization
Publication details
- Journal / source
- Lecture notes in computer science
- Pages
- 351–367
- Publication date
- 1 January 2026
- Language
- EN