Photogrammetry as a Tool for 3D Digital Representation and Prominence of Folk Art in the Context of the ICT Course in Primary Education. The Dynamic Combination with QR Codes, Sketchfab Repository and 3D Printing for Gamification Scenario’s Creation

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Authors: Anastasia Lampropoulou, Σπυρίδων Σιάκας
Cited by: 0
References: 2

Fields of Study & Subjects

3D Surveying and Cultural Heritage Augmented Reality Applications Digital Storytelling and Education

Publication details

Journal / source
Communications in computer and information science
Pages
335–345
Publication date
1 January 2026
Language
EN