Use of Neural Networks in Dynamic Difficulty Adjustment (DDA) in a Roguelike Game

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Authors: Larissa Roque Carvalho, Luis Cuevas Rodriguez
Cited by: 0
References: 10

Fields of Study & Subjects

Artificial Intelligence in Games Educational Games and Gamification Digital Games and Media

Publication details

Journal / source
Lecture notes in computer science
Pages
532–543
Publication date
1 January 2026
Language
EN