Explaining the Use Intention of Low-Immersive Virtual Reality Stores: An Extension of UTAUT2 with Perceived Novelty and Personal Innovativeness

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Authors: Markus Makkonen
Cited by: 1
References: 31

Fields of Study & Subjects

Virtual Reality Applications and Impacts Technology Adoption and User Behaviour Flow Experience in Various Fields

Publication details

Journal / source
Smart innovation, systems and technologies
Publisher
Springer Nature Switzerland
Pages
789–806
Publication date
1 January 2026
Language
EN
Document type
Book chapter