User Experience in Virtual Reality Exergaming: Psychophysiological Framework of Flow

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Authors: Anantha Ubaradka, Sanjram Premjit Khanganba
Cited by: 1
References: 11

Fields of Study & Subjects

Flow Experience in Various Fields Virtual Reality Applications and Impacts Educational Games and Gamification

Publication details

Journal / source
Design science and innovation
Publisher
Springer Nature Singapore
Pages
173–180
Publication date
1 January 2026
Language
EN