Analysis of Children’s Problem-Solving Ability with Immersive Virtual Reality Environment

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Authors: M. Raja, K. Krishnakumar, Srisakthi Saravanan, Bharath R Yuvaraj
Cited by: 0
References: 17

Fields of Study & Subjects

Educational Games and Gamification Virtual Reality Applications and Impacts Technology-Enhanced Education Studies

Publication details

Journal / source
Lecture notes in networks and systems
Pages
615–625
Publication date
1 January 2026
Language
EN