Mocking and Emulation

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Authors: Jean-François Greffier
Cited by: 0

Abstract

In this chapter, we will see how to use device definitions and make our own to mimic the characteristics of real-life phones, computers, or TVs. We will also change the testing environment with locale and timezone, and travel through space and time!

Fields of Study & Subjects

Usability and User Interface Design Multimedia Communication and Technology Cloud Computing and Remote Desktop Technologies

Publication details

Journal / source
Apress eBooks
Pages
177–197
Publication date
1 January 2026
Language
EN
Document type
Book chapter