Interacting with C and the SDK
Abstract
In the early days of microcomputers, like the Apple II, people wrote complete applications in Assembly Language, such as the first spreadsheet program VisiCalc. Many video games were written in Assembly Language to squeeze every bit of performance possible out of the hardware. Modern compilers, like the GNU C compiler, generate adequate code, and microcontrollers, like the Pico-series, are much faster. As a result, most applications are written in a collection of programming languages, where each excels at a specific function.
Fields of Study & Subjects
Parallel Computing and Optimization Techniques
Arduino and IoT Applications
History of Computing Technologies
Publication details
- Journal / source
- Maker Innovations Series
- Pages
- 159–173
- Publication date
- 1 January 2026
- Language
- EN
- Document type
- Book chapter