Augmented reality for story-related activities in primary and secondary education: a systematic review

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Authors: Eirini Christou, Antigoni Parmaxi, Lawrence Farrugia Caruana, Leonard Busuttil, Jacqueline Żammit, Sonia Rodríguez Cano, Vanesa Delgado-Benito, Laura Alonso Martínez, Ioannou Andri
Cited by: 1
References: 78

Abstract

Abstract Story-related activities such as storytelling, story creation and narrative-based learning have become a popular pedagogical approach used in education. Additionally, Augmented Reality (AR) is a tool that receives significant attention globally. Recognizing this trend, researchers have been seeking ways to integrate story-related activities with AR in educational contexts. This paper presents a systematic literature review focusing on the use of AR in story-related activities within primary and secondary education. By conducting a systematic search of studies published in the past 5 years between 2019 and 2024, 264 relevant papers were initially identified. After applying inclusion, exclusion and quality criteria, 39 studies were selected for in-depth analysis. Framed by the principles of learning experience design, this review explores how AR is integrated into story-based educational practices, highlighting its current applications, benefits, and barriers. Additionally, the review critically reflects on the need to prioritise pedagogy over technological features when designing AR-enhanced learning experiences. The study concludes with recommendations for future research and practical insights for educators aiming to incorporate AR into story-related educational activities.

Fields of Study & Subjects

Augmented Reality Applications Digital Storytelling and Education Virtual Reality Applications and Impacts

Publication details

Journal / source
Universal Access in the Information Society
Publisher
Springer Science and Business Media LLC
Volume
25
Issue
1
Publication date
12 January 2026
Language
EN