Examining the Relationships Between Game Use Motivation Factors, Interpersonal Competency, and the Moderating Effect of Self-Identity

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Authors: Youngkeun Choi
Cited by: 0
References: 27

Fields of Study & Subjects

Digital Games and Media Educational Games and Gamification Impact of Technology on Adolescents

Publication details

Journal / source
Technology Knowledge and Learning
Volume
31
Issue
2
Pages
851–870
Publication date
10 February 2026
Language
EN