When Gaming Becomes Like Gambling: The Role of Flow, Immersion, Craving, and Self-control in Risky Loot Box use among Polish gamers
Fields of Study & Subjects
Gambling Behavior and Treatments
Impact of Technology on Adolescents
Flow Experience in Various Fields
Publication details
- Journal / source
- Journal of Gambling Studies
- Publisher
- Springer Science and Business Media LLC
- Volume
- 42
- Issue
- 2
- Pages
- 855–880
- Publication date
- 11 February 2026
- Language
- EN