Health Benefits of Video Games in Adolescents and Young Adults

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Authors: Jason M. Nagata, Sahana Nayak, William Choi, Char Potes, Albert J. Heuer, Zain Memon, Jonanne Talebloo, Elizabeth J. Li, Kevin Bao, Christiane K. Helmer, Megan A. Moreno, Jason M. Lavender
Cited by: 1
References: 79

Abstract

Purpose of Review: Although studies of outcomes associated with video gaming in adolescence and young adulthood largely focus on potential harms, video game use may also promote certain health benefits. This review synthesizes the positive health outcomes associated with video gaming, while providing recommendations to clinicians for considering and evaluating both beneficial and adverse effects. Recent Findings: Recent evidence suggests that video gaming may strengthen the development of cognitive and executive functioning in adolescents and young adults. Moreover, video game use may also contribute positively to social connection and personal identity formation. Summary: Clinicians should engage in open, nonjudgmental dialogue with youth to better explore the context and patterns of their video gaming. The American Academy of Pediatrics' 5 Cs framework and Family Media Plan offer evidence-based frameworks that can be referenced to facilitate thoughtful discussions about video game use.

Fields of Study & Subjects

Impact of Technology on Adolescents Educational Games and Gamification Digital Games and Media

Publication details

Journal / source
Current Pediatrics Reports
Publisher
Springer Science and Business Media LLC
Volume
14
Issue
1
Pages
2–2
Publication date
26 February 2026
Language
EN