Collusion when players take turns

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Authors: Luís C. Corchón, Guadalupe Correa-Lopera, Bernardo Moreno
Cited by: 0
References: 9

Abstract

We present a model of two players who take turns to facilitate collusion. One of the players wins (contract, office), while the other loses by presenting a ludicrous proposal or no proposal at all. Assuming that players use grim trigger strategies, we show that it is possible to sustain agreements as a Subgame Perfect Nash Equilibrium (a) for a range of discount factors below one but above zero and (b) for two disjoint intervals of the discount factor. • We study a new form of collusion in infinitely repeated games. • Players enjoy monopoly power in alternate periods. • Examples: contests, auctions, elections, advertising. • Collusion can be sustained for a range of discount factors below 1 but above 0. • Collusion can be sustained for two disjoint intervals of the discount factor.

Fields of Study & Subjects

Game Theory and Applications Merger and Competition Analysis Game Theory and Voting Systems

Publication details

Journal / source
Economics Letters
Volume
263
Pages
112918–112918
Publication date
6 March 2026
Language
EN