E-sports club reputation: Economic value creation and sustainability securing competitiveness of the e-sports ecosystem
Fields of Study & Subjects
Digital Games and Media
Sports
Gender
and Society
Consumer Behavior in Brand Consumption and Identification
Publication details
- Journal / source
- Entertainment Computing
- Volume
- 57
- Pages
- 101098–101098
- Publication date
- 12 February 2026
- Language
- EN