Designing for collaboration mediated by digital games among neurodiverse children in special education
Abstract
In this paper we investigate how co-located digital games can be designed to support peer-collaboration among neurodiverse children in special education settings (i.e., children with Autism and/or ADHD in 4th and 6th grade). Specifically, we examine how interdependence as a game dynamic – operationalized through asymmetric gameplay – affects collaborative outcomes. To systematically capture and evaluate collaboration, this study adopts the theoretical framework proposed by Child and Shaw (2018) , to define, operationalize, and analyze key facets of collaborative behavior as reflected in children’s play tests. The paper makes two main contributions: (1) empirical evidence on how co-located collaborative gameplay – and specifically varying levels of interdependence – facilitates and shapes different facets of collaboration among neurodiverse children in special education settings; and (2) a methodological contribution demonstrating how the Child and Shaw (2018) framework can be applied to define and operationalize collaboration in the context of co-located digital games.
Fields of Study & Subjects
Neuroscience
Education and Cognitive Function
Developmental and Educational Neuropsychology
Educational Games and Gamification
Publication details
- Journal / source
- International Journal of Child-Computer Interaction
- Publisher
- Elsevier BV
- Volume
- 48
- Pages
- 100829–100829
- Publication date
- 29 May 2026
- Language
- EN