The impact of GPT-powered video games on early adolescents’ academic achievement in distance learning environments
Fields of Study & Subjects
Educational Games and Gamification
Cognitive Abilities and Testing
Virtual Reality Applications and Impacts
Publication details
- Journal / source
- International Journal of Educational Research
- Publisher
- Elsevier BV
- Volume
- 137
- Pages
- 102967–102967
- Publication date
- 1 January 2026
- Language
- EN