Preface and Acknowledgements
Abstract
This volume of essays is based on the papers given, and the resulting discussions, at a meeting of ancient historians held in September 2020, as part of the research process for the three-year, AHRC-funded, Virtual Reality Oracle project. 1 We are extremely grateful to all of those who took part in the workshop, both those whose papers are now part of this collection and those who contributed in other, valuable ways.This workshop was held to inform the creation of the Virtual Reality Oracle (VRO), an imagining, in VR, of the oracle of Zeus at Dodona in NW Greece in the mid-fifth century BCE (specifically June 7th, 465 BCE).The project was originated, designed and led by Esther Eidinow, as primary investigator, with co-investigators Hugh Bowden (KCL), Kirsten Cater (Bristol), Michael Proulx (Bath) and Quinton Deeley (KCL); and research associates, Chris Bevan (Bristol), Richard Cole (Bristol), Crescent Jicol with Emilia Tor (Bath) and Elisa Brann (KCL).The team was brilliantly supported by Jo Gildersleeve and Harriet Lloyd.Designed in collaboration with teachers, students and museum curators, the VRO is an accessible tool for teaching, about both Dodona specifically and the ancient world more generally; it has also been exhibited in a number of museums and galleries.The VRO has also been used for research into the use of VR in classrooms, and psychological and physiological
Fields of Study & Subjects
Classical Antiquity Studies
Ancient Mediterranean Archaeology and History
Virtual Reality Applications and Impacts
Publication details
- Journal / source
- Cambridge University Press eBooks
- Pages
- xv–xvi
- Publication date
- 26 February 2026
- Language
- EN