Value and Equilibrium

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Authors: Sylvain Sorin
Cited by: 0

Abstract

This chapter explores different strands of the theory of two-player zero-sum games and equilibrium concepts for general multiplayer games. The conventional viewpoint is that equilibrium is an extension of the concept of value (and its associated optimal strategies) to non-zero-sum games, and the value is just a special case of an equilibrium payoff. However, it is argued that a number of important concepts apply only to one of these concepts.

Fields of Study & Subjects

History and Theory of Mathematics Engineering and Material Science Research Legal principles and applications

Publication details

Journal / source
Cambridge University Press eBooks
Pages
55–68
Publication date
31 January 2026
Language
EN
Document type
Book chapter