Single-view neural illumination estimation and editing for dynamic light field display

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Authors: Xuyang Hong, Jie Xie, Jie Sheng, Feng Xie, Jin Zhang, Kangwei Wang, Min Cheng, Chun Chen, Jae‐Hyeung Park, Chao Wu
Cited by: 9
References: 52

Abstract

Abstract Light field rendering is widely applied to virtual reality (VR), augmented reality (AR), mixed reality (MR) and extended reality (XR). For photorealistic light field displays, it requires a dense view sampling of the scene. However, in dynamic immersive interactions, the available observations are often too sparse to synthesize the complete light field required for a high-fidelity display. Therefore, it poses a huge challenge for generating photometrically consistent views between the virtual and real world. Here, we introduce a neural illumination estimation and editing framework for adaptive light field synthesis. The proposed method can explicitly encode intrinsic parameters of illumination from one single sampling view, which is used for a hybrid-guided generative network to synthesize photometrically plausible dense views of the scene under the guidance of a complete rendering model. It deconstructs the baked-in lighting to enable consistent and high-fidelity relighting from any viewpoint. Our method estimates and edits illumination with only 0.2397 W m −2 irradiance error and 7.02 ∘ angular deviation, yielding synthesized images with an average 17.0% improvement in PSNR and a 51.2% reduction in LPIPS. This work presents a practical pathway towards truly interactive and adaptive digital light fields, enabling photorealistic content generation for the next generation of near-eye displays and computational imaging systems.

Fields of Study & Subjects

Advanced Optical Imaging Technologies Advanced Vision and Imaging Computer Graphics and Visualization Techniques

Publication details

Journal / source
Light Science & Applications
Publisher
Springer Science and Business Media LLC
Volume
15
Issue
1
Publication date
5 March 2026
Language
EN