Future-Ready Workforce Development: Integrating Computational Thinking into Construction Education Using Virtual Reality

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Authors: Hameedreza Gucci, Jonathan Morse, Amirhosein Jafari, Andrew M. Webb, J.P. Qian, Shinhee Jeong, Yimin Zhu, Suniti Karunatillake
Cited by: 1
References: 13

Abstract

The construction industry is rapidly evolving as robotics and automation advance. However, traditional construction education often falls short in equipping students with the computational thinking (CT) skills required to address the challenges of technology-driven workplaces. This study aims to bridge this gap by developing a virtual reality (VR) training environment that centers on CT. Through immersive human–robot interaction (HRI) scenarios in both terrestrial and extraterrestrial construction contexts, the VR environment offers hands-on learning experiences to enhance problem-solving and adaptability through iterative learning with progressively complex tasks. Participants engage in structured pick-and-place tasks targeting CT components: decomposition, abstraction, pattern recognition, and algorithmic thinking. The study applies a knowledge–skill–attitude framework to assess the training program’s impact on CT competencies and future readiness. A pilot human–subject experiment with five construction management students demonstrated the VR environment’s effectiveness, with results indicating significant improvements in computational thinking and adaptability to novel scenarios.

Fields of Study & Subjects

BIM and Construction Integration Innovations in Concrete and Construction Materials Virtual Reality Applications and Impacts

Publication details

Journal / source
Computing in Civil Engineering 2025
Publisher
American Society of Civil Engineers
Pages
1019–1028
Publication date
28 January 2026