Game equipment theory for solving inventive problems for solving organizational and business problems: Methodological support

View at publisher
Authors: Горобченко Станислав Львович, Artur Khabibullin, Aidar Nurullin, Olga Alekseevna Polyanskaya, Sergey Meshkov, Maryam Mirzoeva
Cited by: 0
References: 5

Abstract

The article examines the methodological support of TSIP gaming technology for solving organizational and business problems. Gaming techniques for solving complex and uncertain problems require a thorough approach to the search for mental tools and the methodology for their use by large communities of players. For these purposes, it is proposed to use the apparatus of dialectical categories, management methods of analysis and TSIP tools. The general task of using generalized thinking tools is to further define the problem so that it can be solved using TSIP algorithmic tools. The main tools of each of the methods used are discussed in detail.

Fields of Study & Subjects

Educational Games and Gamification Complex Systems and Decision Making Design Education and Practice

Publication details

Journal / source
AIP conference proceedings
Volume
3390
Pages
060001–060001
Publication date
1 January 2026
Language
EN