Bringing Video Art Games to the Library: A Collaborative Wellness Step

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Authors: Barbara Starns
Cited by: 1
References: 8

Abstract

A quiet change is taking place at my local library in a steel town in England; the introduction of a gaming console for a wellness purpose, a result of collaboration between myself as a former heal...

Fields of Study & Subjects

Digital Games and Media Educational Games and Gamification Innovative Human-Technology Interaction

Publication details

Journal / source
Public Library Quarterly
Publisher
Informa UK Limited
Pages
1–5
Publication date
22 January 2026
Language
EN