Teaching Games with Artificial Intelligence
Abstract
Throughout history and still today, gameplay has fascinated participants with its many shapes and forms. Learning and playing a new game can provide an educational and meaningful experience but developing new games can be challenging for some educators. This article introduces a series of pedagogical guidelines and strategies on how to use artificial intelligence to learn and teach new games, supporting students and teachers in overcoming common challenges while engaging with this new tool.
Fields of Study & Subjects
Artificial Intelligence in Education
Educational Games and Gamification
Artificial Intelligence in Games
Publication details
- Journal / source
- Strategies
- Volume
- 39
- Issue
- 2
- Pages
- 34–39
- Publication date
- 23 February 2026
- Language
- EN