Double-Edged Sword: The Role of Empathy in Excessive Use of Short-Video Applications

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Authors: Jiamin Ge, I‐Jun Chen, Wenshu Luo, Yanting Li, Chen Fu
Cited by: 0
References: 72

Abstract

Digital platforms increasingly leverage user empathy as a key human-computer interaction (HCI) tactic, aiming to boost engagement and drive consumption. In this context, variations in individuals’ empathy traits are linked to divergent digital technology usage behaviors. Empathy-based HCI strategies should consider these individual differences. The study focuses on the divergent roles of cognitive and affective empathy in excessive use of short-video applications (EUSVA). In a cross-sectional survey of 597 Chinese university students, a multiverse-style analysis revealed a significant positive association between affective empathy and EUSVA, but no overall association for cognitive empathy. Subsequent one-way ANOVA analysis revealed a conditional relationship: higher cognitive empathy was associated with lower EUSVA, but only among individuals with low affective empathy. Collectively, these findings illustrate that empathy functions as a double-edged sword in relation to EUSVA: the affective dimension constitutes a primary risk factor, whereas the cognitive dimension acts as a conditional protective factor. Additionally, supplementary analyses reveal that empathy plays distinct roles in usage duration versus EUSVA, underscoring their conceptual distinction.

Fields of Study & Subjects

Impact of Technology on Adolescents Innovative Human-Technology Interaction Digital Media and Philosophy

Publication details

Journal / source
International Journal of Human-Computer Interaction
Volume
42
Issue
21
Pages
18571–18589
Publication date
25 February 2026
Language
EN