The Future Meets the Past: A Randomized Controlled Trial of Metaleisure and Retro Leisure Activities in Children’s Physical Fitness

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Authors: Alican Bayram, Fulden Sarı, Burcu Sıla Sezer, ENİS ŞAHİN, Serkan VAROL, Mert Akbulut, Jennifer Ann Piatt
Cited by: 1
References: 44

Abstract

The study aimed to compare the effects of metaleisure and retro leisure on physical fitness in children. During an eight-week training, 87 healthy children aged 8–11 were randomized into three groups: metaleisure group (MG), retro leisure group (RG), and control group (CG). Physical performance was evaluated using five standardized field-based tests: 20-meter sprint, vertical jump, handgrip strength, T-agility test, and overhead ball throw. The RG showed statistically significant improvements in all physical performance measures, including the 20-metre sprint, vertical jump, T-agility, and overhead ball throw (all p < 0.001). The MG demonstrated significant improvements in grip strength (p = 0.031) and T-agility (p = 0.001). The CG exhibited significant declines in vertical jump (p = 0.002), grip strength (p = 0.002), and ball throw (p = 0.008). Traditional games were more effective than the single-user VR-based exergaming program in improving agility and muscular strength in children. Future studies are needed to examine the long-term effects of metaleisure and retro leisure activities.

Fields of Study & Subjects

Children's Physical and Motor Development Sports injuries and prevention Recreation Leisure Wilderness Management

Publication details

Journal / source
International Journal of Human-Computer Interaction
Publisher
Informa UK Limited
Pages
1–18
Publication date
17 June 2026
Language
EN