The Koinos model: compelling social interactions in Virtual Reality
Abstract
Virtual Reality (VR) has the potential to provide qualitative social interactions. The literature explores the Social Presence and Co-presence notions, which we propose to pursue with the definition of the Koinos concept, to name the perceived quality of social interactions in a mediated environment. This definition derives from the Predictive Coding Theory and Qualia Theory, which takes into account an individual’s own subjective feelings. In a second time, we propose the Koinos model, which represents the dynamics of social interactions in VR, and can be used as a tool to predict the Koinos generated by a specific VR configuration. The model reflects the mediated message transmitted during social interactions in VR, taking into account the common ground between interlocutors.
Fields of Study & Subjects
Virtual Reality Applications and Impacts
Social Robot Interaction and HRI
Innovative Human-Technology Interaction
Publication details
- Journal / source
- Theoretical Issues in Ergonomics Science
- Volume
- 27
- Issue
- 5
- Pages
- 455–468
- Publication date
- 3 February 2026
- Language
- EN