Progressive scene transmission in massive distributed virtual environments based on a two-layer P2P architecture with scalable multi-level regions of interest

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Authors: Wangqin Liu, Chang Liu
Cited by: 0
References: 26

Abstract

This paper presents a progressive scene transmission framework for massive distributed virtual environments based on a scalable two-layer P2P architecture with multi-level regions of interest (ROI). The proposed design integrates global coordination by super-peers and localised diffusion by swarm peers to achieve adaptive, perceptually prioritised transmission. A cognition-driven ROI model and predictive scaling mechanism enhance responsiveness and stability under heterogeneous network conditions. Experimental results demonstrate substantial improvements in latency, coverage, and consistency compared with classical P2P and centralised methods, confirming the efficiency and robustness of the proposed architecture for large-scale interactive systems.

Fields of Study & Subjects

Peer-to-Peer Network Technologies Simulation and Modeling Applications Computer Graphics and Visualization Techniques

Publication details

Journal / source
Cyber-Physical Systems
Volume
12
Issue
4
Pages
443–458
Publication date
28 February 2026
Language
EN