Universal Design for Spatial Computing
Abstract
Abstract As spatial computing continues to shape our digital experiences, it brings tremendous potential for immersive interactions. However, making these experiences accessible to everyone is vital. This chapter provides a comprehensive exploration of the principles and considerations required for creating spatial computing experiences that cater to diverse users, irrespective of their abilities, cultural backgrounds, or expectations. The chapter introduces the seven essential principles of universal design (UD). Furthermore, the chapter addresses the pervasive issue of ableism, advocating for a conscious approach to eliminate discrimination or exclusion of individuals with disabilities. It highlights the need for collaboration with advocacy groups and accessibility experts to create inclusive spatial computing solutions. The chapter concludes with a practical exercise designed to help designers gain insights into user limitations and potential frustrations. By embracing the principles of UD and considering diverse global perspectives, spatial computing can become an inclusive technology, enriching the lives of users while fostering a harmonious connection between humans and the natural environment.
Fields of Study & Subjects
Tactile and Sensory Interactions
Technology Use by Older Adults
Digital Accessibility for Disabilities
Publication details
- Pages
- 102–126
- Publication date
- 5 January 2026
- Language
- EN
- Document type
- Book chapter