Avoiding trip- and slip-hazards in suburban footpaths by older adults: an immersive virtual reality experiment

View at publisher
Authors: Y He, Juno Kim, Matthew A D Brodie, Stephen R Lord, Yoshiro Okubo
Cited by: 1
References: 26

Abstract

BACKGROUND: Older people often fall due to trips and slips in daily life. This study aimed to elucidate the mechanisms of trip- and slip-hazard avoidance while walking through an immersive virtual reality suburban footpath. METHODS: Forty-six participants (71.8 ± 4.7 [65-84] years) wore an immersive head-mounted display (Oculus Rift S) and safety harness while walking on a split-belt treadmill (M-Gait). Participants walked on a virtual footpath while avoiding hazards including raised concrete slabs (trips) and puddles (slips) and as a secondary task collected apples. Foot-hazard contacts resulted in treadmill belt accelerations/decelerations to evoke balance loss. Hazard contact rates and gait kinematics were measured using Vicon motion capture. RESULTS: Participants contacted more trip-hazards (63.1%) than slip-hazards (22.2%; p

Fields of Study & Subjects

Balance Gait and Falls Prevention Injury Epidemiology and Prevention Ergonomics and Musculoskeletal Disorders

Publication details

Journal / source
The Journals of Gerontology Series A
Publisher
Oxford University Press (OUP)
Volume
81
Issue
6
Publication date
16 February 2026
Language
EN