263. Experience differences and adaptive design strategies for mental health interactive products across different age groups
Abstract
Abstract Background Digital mental health interactive products have gradually become important tools for emotion regulation, psychological state monitoring, and auxiliary intervention for mental disorders. These products demonstrate advantages of low cost, sustainability, and high accessibility in long-term follow-up and non-pharmacological intervention for populations related to schizophrenia. However, substantial differences exist among users of different age groups in information processing ability, interaction familiarity, emotional feedback sensitivity, and technology acceptance. These differences directly affect product usability, emotional intervention effectiveness, and user adherence. Existing studies primarily evaluate interaction experience from an overall user perspective and lack quantitative comparative analyses across age groups. Therefore, this study analyzed the differences in experience of interactive mental health products among users of different age groups and proposed corresponding adaptation design strategies in order to promote the refined application of interactive mental health products in schizophrenia-related application scenarios. Methods A deployed mental health interactive product was selected as the research platform. A comparative experimental design based on age groups was adopted, recruiting a total of 126 participants divided into three groups aged 18-29 years, 30-44 years, and 45-60 years. All participants completed three types of tasks under a unified experimental environment, including emotion self-assessment, cognitive training, and emotion feedback interaction. Objective interaction indicators, including task completion time, click path length, misoperation rate, and functional module usage frequency, were automatically recorded by the system. In addition, standardized user experience questionnaires and emotion self-assessment scales were used to quantitatively evaluate subjective satisfaction, emotional stability, and changes in psychological comfort. One-way analysis of variance was applied to examine significant differences among age groups, followed by post hoc tests to further identify the sources of differences. Results The results showed significant differences among age groups in interaction efficiency, operational accuracy, and emotional improvement outcomes with p
Fields of Study & Subjects
Innovative Human-Technology Interaction
Digital Mental Health Interventions
Usability and User Interface Design
Publication details
- Journal / source
- Schizophrenia Bulletin
- Volume
- 52
- Issue
- Supplement_1
- Pages
- S179–S180
- Publication date
- 1 February 2026
- Language
- EN