Interprofessional Virtual Reality Simulation–Based Learning Experience in Acute Care Physical Therapy Education
Abstract
ABSTRACT Background Study: The COVID-19 pandemic and needs of learners required novel strategies to achieve learning outcomes. Virtual reality simulation–based learning experiences (VR SBLE) have emerged as valuable tools to meet learning needs. There is limited research on the use of this teaching modality in physical therapy education. Objectives: This educational innovation project aimed to assess the impact of an interprofessional VR SBLE to increase Doctor of Physical Therapy (DPT) student confidence and proficiency in performing acute care–related skills. Methods: The study (pretest, study phase, post-test) involved 130 DPT students who used a VR SBLE as an activity in an acute care–related course. Outcome measures included surveys to assess confidence in skills, satisfaction with experience, and differences in practical examination scores between cohorts. Results: Significant differences were found within and between cohorts and at different time points on the Acute Care Confidence Survey, P ≤ .001. No differences were found between cohort practical examination scores, P = .215. DPT students reported VR to be a helpful tool to improve acute care skills and confidence. Conclusions: This study highlights the satisfaction and improved confidence with acute care skills using interprofessional VR SBLE for DPT students. Results demonstrate that VR SBLE is a feasible alternative learning activity for educators to consider in health care education programs. Future studies will be needed to explore the long-term outcomes of this novel educational modality.
Fields of Study & Subjects
Simulation-Based Education in Healthcare
Virtual Reality Applications and Impacts
COVID-19 and Mental Health
Publication details
- Journal / source
- Journal of Acute Care Physical Therapy
- Publisher
- Ovid Technologies (Wolters Kluwer Health)
- Volume
- 17
- Issue
- 4
- Pages
- 155–162
- Publication date
- 16 June 2026
- Language
- EN