The Impact of Using Virtual Reality Technology on Visitors’ Experience Inside Museums

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Authors: Marwa Mohamed Hagos, Ghaidaa Fahad Zain, Asmaa Abdel Aty Mohamed Ibrahim
Cited by: 0
References: 13

Abstract

Abstract Utilizing cutting-edge technologies and innovative interaction methods is crucial for engaging modern museum audiences. One of the most promising technologies for this purpose is immersive virtual reality (VR), a simulated interactive experience that can closely resemble or significantly differ from reality. VR allows visitors to explore museum collections in an entertaining and interactive way. While its development began in the mid-20th century, significant advancements in computing power and graphics in the 1980s and 1990s have made VR more realistic and accessible. Despite its potential, no prior studies have examined visitor satisfaction with VR-mediated interaction in modern museums or whether the absence of such technology affects the overall experience. This chapter investigates the impact of VR versus traditional exhibition methods on visitor engagement and satisfaction in Saudi Arabian museums. A comparative-analytic framework is applied to two case studies, utilizing historical analysis, surveys, and aggregate data analysis. Findings indicate that traditional museums provide a tactile, immersive, yet passive experience, while VR exhibits offer hands-on learning and adaptability but with reduced social interaction. To enhance engagement and create lasting impressions, traditional museums should diversify visitor experiences, incorporating interactive elements that bridge physical and digital interactions effectively.

Fields of Study & Subjects

Museums and Cultural Heritage Virtual Reality Applications and Impacts Art Technology and Culture

Publication details

Journal / source
Emerald Group Publishing Limited eBooks
Pages
37–52
Publication date
10 February 2026
Language
EN
Document type
Book chapter