From distance to satisfaction: a two-stage mediation model of digital interaction in fashion heritage museums

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Authors: Wanqing Zhao, Jiayang Wang, Hu Meng, Yu Liu
Cited by: 1
References: 46

Abstract

Purpose This study examines how digital interaction types mitigate leisure constraints and enhance visitor satisfaction in fashion heritage museums, proposing and testing a two-stage psychological mediation model. Design/methodology/approach Employing a between-subjects experimental design, field and online surveys (N = 327) were conducted at a Chinese fashion heritage exhibition. Participants were randomly assigned to one of three interaction types: social interaction, observational imitation, or self-service. Findings The interaction type directly predicted telepresence and had a negative impact on satisfaction. Telepresence fostered both introspective experience and satisfaction, while introspective experiences further boosted satisfaction. Crucially, a chain mediation was identified: telepresence and these experiences sequentially transformed the initial negative direct effect of interaction type into a positive indirect effect. Descriptive analyses further revealed nuanced patterns, imitation yielded the highest telepresence, while self-service produced the greatest satisfaction. Originality/value This research advances leisure constraint theory by re-conceptualizing constraints as psychologically reducible distance and introducing a sequential telepresence-introspection mechanism. It offers practical segmentation strategies for designing digital experiences that cater to diverse visitor needs and psychological pathways.

Fields of Study & Subjects

Museums and Cultural Heritage Recreation Leisure Wilderness Management Virtual Reality Applications and Impacts

Publication details

Journal / source
Asia Pacific Journal of Marketing and Logistics
Publisher
Emerald
Pages
1–19
Publication date
25 May 2026
Language
EN