Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatars

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Authors: Marcel C. Buehler, Ye Yuan, Xueting Li, Yangyi Huang, Koki Nagano, Umar Iqbal
Cited by: 1
References: 67

Abstract

We introduce Dream, Lift, Animate (DLA), a novel framework that reconstructs animatable 3D human avatars from a single image. This is achieved by leveraging multiview generation, 3D Gaussian lifting, and pose-aware UVspace mapping of 3D Gaussians. Given an image, we first dream plausible multi-views using a video diffusion model, capturing rich geometric and appearance details. These views are then lifted into unstructured 3D Gaussians. To enable animation, we propose a transformer-based encoder that models global spatial relationships and projects these Gaussians into a structured latent representation aligned with the UV space of a parametric body model. This latent code is decoded into UV-space Gaussians that can be animated via body-driven deformation and rendered conditioned on pose and viewpoint. By anchoring Gaussians to the UV manifold, our method ensures consistency during animation while preserving fine visual details. DLA enables real-time rendering and intuitive editing without requiring post-processing. Our method outperforms state-of-the-art approaches on the ActorsHQ and 4D-Dress datasets in both perceptual quality and photometric accuracy. By combining the generative strengths of video diffusion models with a pose-aware UV-space Gaussian mapping, DLA bridges the gap between unstructured 3D representations and highfidelity, animation-ready avatars.

Fields of Study & Subjects

Human Motion and Animation Kierkegaardian Philosophy and Influence Social Robot Interaction and HRI

Publication details

Journal / source
2026 International Conference on 3D Vision (3DV)
Publisher
IEEE
Pages
1414–1425
Publication date
20 March 2026