A Scalable Attention-Based Approach for Image-to-3D Texture Mapping
Abstract
High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a transformer-based framework that predicts a 3D texture field directly from a single image and a mesh, eliminating the need for UV mapping and differentiable rendering, and enabling faster texture generation. Our method integrates a triplane representation with depth-based backprojection losses, enabling efficient training and faster inference. Once trained, it generates high-fidelity textures in a single forward pass, requiring only$\sim 0.2 s$per shape. Extensive qualitative, quantitative, and user preference evaluations demonstrate that our method outperforms state-of-the-art baselines on single-image texture reconstruction in terms of both fidelity to the input image and perceptual quality, highlighting its practicality for scalable, highquality, and controllable 3D content creation.
Fields of Study & Subjects
Medical Image Segmentation Techniques
Publication details
- Journal / source
- 2026 International Conference on 3D Vision (3DV)
- Publisher
- IEEE
- Pages
- 1501–1510
- Publication date
- 20 March 2026
- Language
- EN