Real-Time Voice-Based LLM Integration for XR Tutoring: A Prototype Implementation

View at publisher
Authors: Ali Geriş, Günter Alce
Cited by: 2
References: 20

Abstract

This paper presents a lightweight architecture for AI-driven tutoring in extended reality (XR) environments, integrating OpenAI's GPT-4o real-time API directly into Unitybased virtual reality (VR) to enable seamless voice-native interaction without external speech modules. Designed for taskbased learning, the tutor provides immediate, context-sensitive verbal feedback with adaptive brevity and low latency. A blockbased programming task demonstrates real-time evaluation, where user-assembled logic structures are analyzed and corrected through spoken responses. Across ten structured sessions and forty voice interactions, the prototype achieved consistent sub500 ms latency, generated under four minutes of total speech, and averaged $0.005 per turn. These results demonstrate the practical feasibility of low-overhead, real-time AI tutoring in XR and provide a foundation for future multimodal, context-aware learning environments.

Fields of Study & Subjects

Intelligent Tutoring Systems and Adaptive Learning Speech and dialogue systems AI in Service Interactions

Publication details

Journal / source
2026 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR)
Publisher
IEEE
Pages
285–289
Publication date
26 January 2026
Language
EN