Adaptive Pattern Reduction for Long-Term Speculative Cloud Gaming Systems

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Authors: Takumasa Ishioka, Tatsuya Fukui, Toshihito Fujiwara, Satoshi Narikawa, Shunsuke Saruwatari, Takuya Fujihashi
Cited by: 0
References: 5

Abstract

Speculative execution in cloud gaming pre-renders predicted frames to mitigate network latency, but faces exponential computational costs and static prediction models that cannot adapt to player behavior. This paper proposes an adaptive retraining framework for LSTM-based pattern prediction that dynamically updates models using real-time user input. Experiments across three game genres demonstrate efficient pattern reduction, achieving performance comparable to that of pre-trained models with short training intervals.

Fields of Study & Subjects

Cloud Computing and Remote Desktop Technologies Multimedia Communication and Technology Distributed systems and fault tolerance

Publication details

Journal / source
IEEE Consumer Communications and Networking Conference
Pages
1–2
Publication date
9 January 2026