METTLE: Efficient Streaming Erasure Code with Peeling Decodability
Abstract
In this work, we solve a long-standing open problem in coding theory with broad applications in networking and systems: designing an erasure code that simultaneously satisfies three requirements: (1) high coding efficiency, (2) low coding complexity, and (3) being a streaming code (defined as one with low decoding latency). We propose METTLE (Multi-Edge Type with Touch-less Leading Edge), the first erasure code to meet all three requirements. Compared to "streaming RaptorQ" (RaptorQ configured with a small source block size to ensure a low decoding latency), METTLE is only slightly worse in coding efficiency, but 47.7 to 84.6 times faster to decode.
Fields of Study & Subjects
Error Correcting Code Techniques
Advanced Data Storage Technologies
Coding theory and cryptography
Publication details
- Journal / source
- IEEE International Symposium on Information Theory (ISIT)
- Pages
- 1–6
- Publication date
- 1 June 2026
- Language
- EN