2.10 A 1286fps 0.39mJ/Frame Modeling/Rendering Unified 3D GS Processor with Locality-Optimized Computation and Reconfigurable Architecture
Abstract
A modeling/rendering unified 3D GS processor is proposed with: 1) A locality-aware dynamic fine-grained rendering engine for reduced redundant computation. 2) A locality-optimized unified rendering workflow to reduce EMA. 3) A unified reconfigurable architecture for neural modeling and Gaussian rendering with minimal area overhead. It achieves$3.4 \times$higher rendering throughput and 74.1% lower energy per frame than SOTA 3D GS accelerators, and an orders-of-magnitude reduction in modeling latency.
Fields of Study & Subjects
Computer Graphics and Visualization Techniques
Parallel Computing and Optimization Techniques
3D Shape Modeling and Analysis
Publication details
- Journal / source
- Digest of technical papers/Digest of technical papers - IEEE International Solid-State Circuits Conference
- Pages
- 60–62
- Publication date
- 15 February 2026
- Language
- EN