WaterSplat-SLAM: Photorealistic Monocular SLAM in Underwater Environment

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Authors: Kangxu Wang, Shaofeng Zou, Chenxing Jiang, Yixiang Dai, Siang Chen, Shaojie Shen, Guijin Wang
Cited by: 2
References: 35

Abstract

Underwater monocular SLAM is a challenging problem with applications from autonomous underwater vehicles to marine archaeology. However, existing underwater SLAM methods struggle to produce maps with high-fidelity rendering. In this paper, we propose WaterSplat-SLAM, a novel monocular underwater SLAM system that achieves robust pose estimation and photorealistic dense mapping. Specifically, we couple semantic medium filtering into two-view 3D reconstruction prior to enable underwater-adapted camera tracking and depth estimation. Furthermore, we present a semantic-guided rendering and adaptive map management strategy with an online medium-aware Gaussian map, modeling underwater environment in a photorealistic and compact manner. Experiments on multiple underwater datasets demonstrate that WaterSplat-SLAM achieves robust camera tracking and high-fidelity rendering in underwater environments. The code will be realeased athttps://github.com/KX-Wang77/WaterSplat-SLAM.

Fields of Study & Subjects

Robotics and Sensor-Based Localization Underwater Vehicles and Communication Systems Distributed Control Multi-Agent Systems

Publication details

Journal / source
IEEE Robotics and Automation Letters
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Volume
11
Issue
5
Pages
5614–5621
Publication date
27 February 2026
Language
EN