TD($\lambda$)-GA: A Reinforcement Learning-Based Game Algorithm for Weighted Vertex Cover of Networks

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Authors: Changbing Tang, Liangke Zhou, Jie Chen, Jingang Lai, Guanrong Chen
Cited by: 1
References: 45

Abstract

Weighted vertex cover (WVC) problem, as one of the most important combinatorial optimization problems, is a general form of the classic vertex cover problem. The existing researches focused on the solution quality but ignoring the time efficiency, which makes their tradeoff be a technical challenge. In this paper, we first reformulate the WVC problem as an asymmetric snowdrift game on weighted networks. Then, we propose a new game-based algorithm by combining temporal difference method in reinforcement learning, that is, the temporal-difference(λ)- based game algorithm (TD(λ)-GA), which can achieve a balance between the running time and the solution quality. Finally, we perform numerical simulations to demonstrate that the proposed algorithm can find a high-quality solution within reasonable runtime by comparing it with other representative optimization algorithms.

Fields of Study & Subjects

Constraint Satisfaction and Optimization Complexity and Algorithms in Graphs Vehicle Routing Optimization Methods

Publication details

Journal / source
IEEE Transactions on Artificial Intelligence
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Volume
7
Issue
8
Pages
4448–4463
Publication date
16 February 2026