SceneVTG++: Controllable Multilingual Visual Text Generation in the Wild

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Authors: Jiawei Liu, Yuanzhi Zhu, Feiyu Gao, Zhibo Yang, Peng Wang, Junyang Lin, Xinggang Wang, Wenyu Liu
Cited by: 0
References: 39

Abstract

Generating visual text in natural scene images is a challenging task with many unsolved problems. Different from generating text on artificially designed images (such as posters, covers, and cartoons), existing methods for natural scene visual text generation still have significant deficiencies: methods based on rendering engines rely on manually crafted rules, which struggle to adapt to diverse backgrounds and leave obvious artificial traces, while their text layouts may be placed in unreasonable areas (e.g., sky or ground) and text content is semantically disconnected from the scene; diffusion model-based methods, on the other hand, face difficulties in generating small characters, depend on manually designed prompts to ensure reasonable layout and content, fail to generate text at precise locations, and cannot effectively control text attributes (e.g., font and color). In this paper, we propose a two-stage method named SceneVTG++ to address these issues. SceneVTG++ comprises two core components: a Text Layout and Content Generator (TLCG) and a Controllable Local Text Diffusion (CLTD). The former leverages the world knowledge and visual reasoning capabilities of multimodal large language models to identify reasonable text areas and recommend scene-relevant text content based on natural scene background images; the latter generates controllable multilingual text using a diffusion model, ensuring alignment with the outputs of TLCG. Through extensive experiments, we verified the effectiveness of both TLCG and CLTD, and demonstrated that SceneVTG++ achieves state-of-the-art performance in natural scene visual text generation. Additionally, the images generated by SceneVTG++ exhibit superior utility for training natural scene optical character recognition (OCR) tasks, including text detection and text recognition. Codes and datasets will be made publicly available.

Fields of Study & Subjects

Generative Adversarial Networks and Image Synthesis Handwritten Text Recognition Techniques Multimodal Machine Learning Applications

Publication details

Journal / source
IEEE Transactions on Circuits and Systems for Video Technology
Volume
36
Issue
5
Pages
7050–7064
Publication date
20 January 2026
Language
EN