Prescribed-Time Distributed Nash Equilibrium Seeking for Multicoalition Games With Heterogeneous General Linear Players: Theory and Experiment

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Authors: Yiyang Chen, Rongqi Zhang, Peixuan Shu, Yongzhao Hua, Xiaoduo Li, Xiwang Dong
Cited by: 3
References: 45

Abstract

In this article, the prescribed-time distributed Nash equilibrium (NE) seeking problem for multicoalition games with heterogeneous general linear players is investigated. In such games, there exist multiple coalitions that consist of heterogeneous players. The players have to seek the NE of the entire coalition while being limited to access only their individual cost functions. The proposed algorithm involves a two-layer structure composed of the NE seeking part and the tracking control part. To address the challenge of global information dependency, the leader-following-based estimates are designed. The NE seeking part is designed based on the distributed estimates and concurrently performed over the weight-balanced digraphs. Subsequently, by introducing the time-varying parametric Lyapunov equation, the strategies of the players are driven to the NE solution within a manually prescribed settling time, and the prescribed-time convergence is proved. Finally, the proposed algorithm is executed on the heterogeneous coalitions made up of quadrotor unmanned aerial vehicles (UAVs) and unmanned ground vehicles (UGVs) in a group formation scenario. Both the simulation and the experiment results are presented to show the effectiveness of the algorithm.

Fields of Study & Subjects

Distributed Control Multi-Agent Systems Extremum Seeking Control Systems Guidance and Control Systems

Publication details

Journal / source
IEEE Transactions on Industrial Electronics
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Volume
73
Issue
6
Pages
9256–9267
Publication date
28 January 2026